The girl wearing the pink bikini will somehow commit suicide when her snub revolver explodes in her face. There is a very rare glitch which happens when one of Charlie's bodyguards fires continuously for too long.(though apparently the game will sometimes crash when attempting this.) While it normally is unlocked by finishing all the St.Petersbug levels in one sitting on Silent Assassin, its possible to fibre-wire/trick the M60 jeep soldier to kill UN troops on "The Motorcade Interception" which doesn't fail the mission, allows you to disguise yourself as a UN soldier and steal an M4 that way.Doing this does not count as a kill, and removes his icon from the map and renders him unable to alert the guards. This requires patience, as you must repeatedly grab him and use small dragging/turning movements until he falls off the pier. "Invitation to a Party": It is possible to exploit the game's programming by dragging a sedated waiter (the one at the very start) towards the rear of 47's boat and dropping him into the water.Agent 47 should move the single pistol to his left hand.
Some feel it's an essential play for any Hitman fan, while others feel it's an outdated, awkward and frustrating experience that moves at the pace of an aged turtle. It's universally agreed to be a massive improvement over CN47 that deserves praise for its soundtrack and for paving the way for the sequels, but the question of whether it has aged well is an another matter.
If you come back after unlocking the crossbow from "Hidden Valley", you'll find the level is hilariously broken. After dying over and over and over again, it's very satisfying to return with a rifle and drill the boss as soon as you spawn in. Both targets can be sniped simultaneously if timed right and, even if not, the general obligingly parks his limo right over an open manhole, making rigging up a car bomb from the Absurdly Spacious Sewer underneath an absolute breeze, so even just sniping the mafia boss will result in the general attempting to flee only to be met with and explosive surprise instead. There's a perfect sniping spot across the river at the top of a communications tower and the soldier guarding the entrance isn't always in front of it. The agency provides you with a silenced pistol, a sniper rifle, and two explosive charges. Here, there are two targets: a general and a mafia boss, both of whom are meeting in the park.
"Kirov Park Meeting" comes right after "Anathema" and "St Petersburg Stakeout", two missions that are comparatively difficult for the early game.